Roblox Systems Engineer
Jameson Stone
aka Jaeymo
Exceeding standards when maintaining codebases
I build Roblox gameplay systems, frameworks and developer tooling, with a focus on clean architecture and consistent APIs. Co-founder @ FearForFun.

Selected projects

Published game
DIOKOPHOBIA
Helped OHWORD's team by adding new features and fixing a large number of bugs.
Role: Programmer
- Roblox
- Luau

Published game
Spin a Brainrot
Joined as a programmer under RNG Creationss to help add features and gameplay content.
Role: Programmer
- Roblox
- Luau

Published game
Imaginary 2.0
Helped 1LegendRBLX with his project, this being the first game I ever worked on.
Role: Junior programmer
- Roblox
- Luau

Game jam · 1st place
HUNTED
Game jam entry that won 1st place in the 2024 Coneland Easter Game Jam.
Role: Programmer
- Roblox
- Luau
Skills
Languages
- Luau
- TypeScript
- Python
- C#
Roblox development
- Roblox Studio
- Gameplay systems
- Roblox ecosystem
Tooling
- Rojo
- Wally
- Lune
- Git
- GitHub
- Node.js
Libraries & frameworks
- Promise
- Signal
- Janitor
- Spring
- Packet
- Classy
- Backbone
Reach
90M+
Cumulative visits across games I’ve contributed to
The combined reach of those games, not visits I generated personally.
Work with me
Open to studio roles, commissions and collaborations.